Wednesday, September 12, 2018

From Linear to Non-Linear

    When editing first started to rise up in films, the main way to cut was through a style of editing called Linear editing. With linear editing, clips couldn't be moved back or forward in the editing process. If a mistake was made previously, then all the edits done after it would have to be deleted. After this editing style was used for years, editors began to hate the format and wanted a new way to edit their films. In order to change the process, computers needed to become more advanced, how film was stored, and editing needed to be non-destructive.
    The first technology that needed to be advanced was computers. Since their inception, computers were advancing on a yearly or even monthly basis. Having these new pieces of technology allowed film editors to create the first non-linear editing programs. By creating these non-linear editing programs, they became non-destructive. Clips could be moved around at any point, and deleting prior mistakes didn't delete progress. The last thing that needed was how film was stored. As the size of film increased, newer ways to store the footage needed to be invented. All of these things put together lead to the creation of the standard form of editing found today.

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